Factory Tech Mod
Factory Tech Mod 1.12.2 is a new tech mod, centred around designing intricate automation setups. It adds some of the same machines as other tech mods, but it differs from them in that no machine in Factory Tech requires power. Instead, each machine has a list of parts that it needs to run, which gradually wear out and need replacing. It aims to be as close to a true tech mod as possible, in terms of making the challenge stem from creative engineering instead of resource acquisition.
This mod has a lot of potential for clever setups. Here is a very basic woodcutting factory with manual inputs, but you will find that all of your automation will end up intertwined as parts are produced and deployed to all of your machines.
Features:
List of machines:
- River Grate: Slowly generates metal when placed in a river.
- Chop Saw: Converts logs into planks more efficiently than normal.
- Grindstone: Sharpens parts and tools.
- Metal Cutting Machine: Cuts ingots into precise metal parts.
- Woodcutter: Chops down trees.
- Drill Grinder: Grinds ores to dust to double their output.
- Magnetizer: Magnetizes iron ingots.
- Electric furnace: Smelts faster than a normal furnace and has a few unique recipes.
- Centrifuge: Separates things into their components.
- Crucible: Melts things into liquids.
- Potion mixer: Combines potion effects.
- Circuit scribe: Etches circuit patterns onto quartz.
- Mining machine: Digs a large hole, outputting resources.
- Mob disassembler: Kills monsters for more loot than normal.
- Fluid drill: Extracts sulphur and propane from the Earth.
- Fluid agitator: Vigorously mixes solids and liquids together.
- Electroplater: Purifies ore dust, redoubling its output.
- Refrigerator: Freezes liquids back into solids.
- Compression chamber: Fills portable tanks with compressed fluid.
- Propane furnace: Uses propane tanks to smelt extremely quickly.
- Tempering Oven: Tempers mechanical parts to make them last longer.
- Core charger: Charges energy cores for eventual use.
- Stabilization table: Stabilizes charged energy cores to make them safe to use.
- Biosynthesis unit: Uses energy cores to spawn mobs.
- Mob disruptor: Stops nearby monsters from moving.
- Negative ion disperser: Applies positive potion effects to players.
- Tesla coil: Zaps any nearby creatures not wearing full chainmail.
- Universal Supercharger: Consumes energy cores to double the speed of adjacent machines.
Screenshots:
Crafting Recipes:
Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod
To begin playing with Factory Tech, craft a Blueprint Collection, which will explain everything else in the mod.
Requires:
How to install:
How To Download & Install Mods with Minecraft Forge
How To Download & Install Fabric Mods