Hostile Mobs Improve Over Time Mod
Hostile Mobs Improve Over Time Mod (1.21, 1.20.1) makes Minecraft As Brutal as Possible. Hostile mobs get stronger the longer you play. Buffs can range from health, damage, movement speed, armor to potion effects, weapons or entirely new abilities. The difficulty is per player, players who have played for a long time will have stronger monsters while new players start with unbuffed monsters.
Features:
- Currently, this mod affects these mobs:
- Zombies
- Skeletons
- Spiders
- Creepers
- Pillagers
- Vindicators
- Witches
- Drowned
- Endermites
- Cave spiders
- Strays
- Zombified Piglins
- Guardians
- Hoglins
- Ravagers
- Silverfish
- Husks
- Wither skeletons
- Zoglins
- Piglins
- Mobs in a 32 block radius get improved based on the players score in the HostileMobs scoreboard. The score defines how much will the mob be buffed. This score increases every 20 minutes (configurable).
- The improvements for each level are specified in one of 100 function files for each mob.
- The mobs get improved based on the nearest player to that monster.
- You can snipe a monster before it is buffed by staying 32 blocks away from that monster. This also means this datapack does not break afkable farms where the player doesnt need to be close/kill the mobs.
Screenshots:
Requires:
How to install:
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Hostile Mobs Improve Over Time Mod (1.21, 1.20.1) Download Links
For Minecraft 1.12.2
Forge/Fabric/Quilt version: Download from Server 1 – Download from Server 2
For Minecraft 1.20.1, 1.20
Forge/Fabric/Quilt version: Download from Server 1 – Download from Server 2
For Minecraft 1.20.6
Forge/Fabric/Quilt version: Download from Server 1 – Download from Server 2
For Minecraft 1.21
Forge/Fabric/Quilt version: Download from Server 1 – Download from Server 2