Nbt Tags For Fireball Wiki Guide

This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a fireball in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20.

TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.16/1.17/1.18/1.19/1.20, find NBT tags for fireball in another version of Minecraft:

  • Java Edition (PC/Mac) 1.14/1.15

img-responsive

Background

In Minecraft Java Edition 1.16, 1.17, 1.18, 1.19 and 1.20, the entity value for a fireball is fireball. The fireball entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data.

img-responsive

What are NBT tags (formerly called Data Tags)?

NBT tags allow you to set certain properties of an entity (such as fireball). The NBT tag is always surrounded in {} such as {ExplosionPower:4}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {ExplosionPower:4,Motion:[3.0,0.0,0.0]}.

List of NBT Tags

Here is a list of the NBT tags that you can use for fireball in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20:

NBT Tag Value (Description)
Motion x y z (Specifies the initial velocity of the fireball using the standard XYZ coordinate system. This NBT tag must be entered using decimal values.)

Example
{Motion:[3.0,0.0,0.0]}

power  

x y z (Specifies the constant acceleration of the fireball using the standard XYZ coordinate system. This NBT tag must be entered using decimal values.)

Example
{power:[0.0,0.0,0.0]}
{power:[3.0,0.0,0.0]}

ExplosionPower  

number (Specifies the explosion radius of the fireball. The higher the number, the larger the explosion radius. The default is 1.)

Example
{ExplosionPower:2}

LeftOwner  

0b (The fireball has not left its owner)
1b (The fireball has left its owner)

Example
{LeftOwner:1b}

Invulnerable  

0 (The fireball will take damage like normal)
1 (The fireball will not take any damage from attacks or physical surroundings)

Example
{Invulnerable:1}

NBT Tag Examples

To summon a fireball:

/summon fireball

To summon a fireball that has an explosion power of 4:

/summon fireball ~ ~ ~ {ExplosionPower:4}

To summon a fireball that has an explosion power of 4 and moves East at an initial velocity of 3.0:

/summon fireball ~ ~ ~ {ExplosionPower:4,Motion:[3.0,0.0,0.0]}

Target Selectors

Before we finish discussing data tags, let’s quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=fireball value, you can target fireballs:

@e[type=fireball]

Target Selector Examples

To change the nearest fireball to have an explosion power of 4:

/data merge entity @e[type=fireball,limit=1,sort=nearest] {ExplosionPower:4}

To kill all fireballs:

/kill @e[type=fireball]

Next, learn how to use the game commands in Minecraft.

Command Examples

Here are some game command examples for a fireball in Minecraft:

img-responsive How to Summon a Fireball

Mods

1.19.4 Mods

1.19.3 Mods

1.19.2 Mods

1.18.2 Mods

1.16.5 Mods

1.15.2 Mods

1.12.2 Mods

1.8.9 Mods

1.7.10 Mods

1.18.1 Mods

1.17.1 Mods

1.14.4 Mods

1.13.2 Mods

1.11.2 Mods

1.10.2 Mods

1.9.4 Mods

Minecraft Modpacks

1.19.4 Modpacks

1.19.3 Modpacks

1.19.2 Modpacks

1.18.2 Modpacks

1.16.5 Modpacks

1.12.2 Modpacks

1.7.10 Modpacks

Forge Mods

Fabric Mods

Quilt Mods

Resource Packs

1.19.4 Resource Packs

1.19.3 Resource Packs

1.19.2 Resource Packs

1.18.2 Resource Packs

1.16.5 Resource Packs

1.15.2 Resource Packs

1.12.2 Resource Packs

1.8.9 Resource Packs

1.7.10 Resource Packs

1.18.1 Resource Packs

1.17.1 Resource Packs

1.14.4 Resource Packs

1.13.2 Resource Packs

1.11.2 Resource Packs

1.10.2 Resource Packs

1.9.4 Resource Packs

Shaders

1.19.4 Shaders

1.19.3 Shaders

1.19.2 Shaders

1.18.2 Shaders

1.17.1 Shaders

1.16.5 Shaders

Maps

1.19.4 Maps

1.19.3 Maps

1.19.2 Maps

1.18.2 Maps

1.16.5 Maps

1.15.2 Maps

1.12.2 Maps

1.8.9 Maps

1.7.10 Maps

1.18.1 Maps

1.17.1 Maps

1.14.4 Maps

1.13.2 Maps

1.11.2 Maps

1.10.2 Maps

1.9.4 Maps

Data Packs

1.19.4 Data Packs

1.19.3 Data Packs

1.19.2 Data Packs

1.18.2 Data Packs

1.16.5 Data Packs

1.15.2 Data Packs

1.18.1 Data Packs

1.17.1 Data Packs

1.14.4 Data Packs

1.13.2 Data Packs

MCPE/Bedrock

Mods & Addons

MCPE 1.19 Add-ons

MCPE 1.19 Mods

Texture Packs

MCPE 1.19 Texture Packs

MCPE 1.19 Resource Packs

Maps

MCPE 1.19 Maps

Clients

MCPE 1.19 Clients

Mod Menu Clients

Shaders

MCPE 1.19 Shaders

Render Dragon Shaders

Launchers

Skin Packs

Clients

1.19.4 Clients

1.19.3 Clients

1.19.2 Clients

1.18.2 Clients

1.16.5 Clients

1.12.2 Clients

1.8.9 Clients

Launchers

1.19.4 Launchers

1.19.3 Launchers

1.19.2 Launchers

1.18.2 Launchers

1.16.5 Launchers

1.12.2 Launchers

1.7.10 Launchers

Seeds

1.19.4 Seeds

1.19.3 Seeds

1.19.2 Seeds

1.18.2 Seeds

Skins

Plugins

Bukkit Plugins

Spigot Plugins

Paper Plugins

Tutorials

Installation Guide

Mobs Wiki Guide

Seeds Wiki Guide

Biomes Wiki Guide

Status Effects Wiki Guide

Enchantments Wiki Guide

Materials Wiki Guide

Command Blocks

Versions

Backlinks