Orbis Mod

Orbis Mod 1.12.2 will allow the community to develop structures with procedurally generated elements much easier, and implement them into our projects. This mod adds a new Designer Gamemode, allowing you to build structures within a moment’s notice. This mod gives artists the power of procedurally generated content. Dungeons, villages, cities, pathways, arenas, whatever your heart desires, whether you need to quickly delete a region, replace blocks, fill shapes or copy existing structures, Orbis can help you out.

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 1

Screenshots:

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 2

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 3

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 4

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 5

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 6

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 7

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 8

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 9

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 10

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 11

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 12

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 13

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 14

How to use:

Using the Gamemode:

Show Spoiler

To access the new gamemode, you must type the following in your in-game chat:

/gamemode 4

OR

/gamemode designer

OR

/toggledesigner

There is currently no “Designer” option in the Gamemode button for world creation, but it’s something we’ll be adding in the future. For now, activate the Gamemode as shown above.

Orbis gives you a selection of different “Powers” to place around with. When you activate the Gamemode, you’ll notice that there’s a new interface above your hotbar. This interface shows you the current Power you are using. By default, you are in the “Creative” Power, which is for all intents and purposes just like standard Creative function.

To switch to other Powers, you’ll want to access the pivotal “Power Wheel”. This can be brought up by holding TAB. You’ll see a selection of different tabs and icons representing each Power. The first tab of this Power Wheel is detailed lower down, but first, let’s talk about selecting.

Selecting Controls:

Show Spoiler

Many Powers in the mod require you to select a region in the world. This is done by holding down the Left or Right Mouse Button and dragging a selection in-world. When you are actively selecting an area (and holding down the mouse button), you can use the Scroll Wheel on your mouse to change the reach of your 3D cursor temporarily. If you want to permanently change your reach, you can hold CTRL while using the Scroll Wheel.

You can also select things underground by holding down CTRL. Holding CTRL also activates “xray” vision for regions behind other blocks.

TAB 1: Powers

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 15

Clicking or letting go of TAB while hovering on one of the Power icons will make it so you select that particular Power. Each Power has their own function:

  • CREATIVE: As mentioned above, Creative simply resets you to the normal Creative function of the Creative Gamemode. This is the default Power.
  • SPECTATOR: This Power simply quickly switches you to the Spectator Gamemode. This allows you to quickly no-clip through terrain or structures while you’re building.
  • FILL: This is one of many “selecting” Powers. While holding either left or right mouse button, you can select and drag a region in the world to carry out certain actions. In the case of the Fill Power, selecting a region will fill the area with whatever Block you have held in your main hand.
  • DELETE: Delete is another “selecting” Power. Selecting with no Blocks in your hand will delete everything in your path. However, if you want to delete very specific Block type, hold that Block in your main hand while selecting.
  • REPLACE: Selecting will replace any non-Air blocks in the region with the Block you’re holding in your main hand. If you want to replace a specific Block type, hold that Block in your off hand while holding another Block to replace it with in your main hand.
  • SELECT: This creates a temporary region in the world. When you’ve selected an area, you can press Ctrl + C to copy a Block Chunk item into your hand. With this, you can place it in chests or left-click/right-click to generate it wherever your 3D cursor is.

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 16

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 17

When you’ve selected a region, you can also press Delete on your keyboard to delete the contents of the selected region.

TAB 2: Selection Shapes

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 18

This tab has an array of Shapes you can use to dictate your selection with the various Powers. This tab is fairly self-explanatory – you choose a shape, and you’ll start selecting with that shape instead of the default “Cuboid”. These are the current shape choices:

  • Cuboid
  • Sphere
  • Line
  • Pyramid
  • Cylinder
  • Cone
  • Dome

In the future we’ll allow users to script their own shape types.

TAB 3: Selection Methods

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 19

The third tab has a few different Selection Methods you can choose from. These methods dictate HOW you select regions.

  • Non-Uniform
    • Selections are completely unrestricted in terms of dimensions.
  • Uniform
    • Selections are restricted in dimensions: Width and Length are constrained to the same value.
  • Centered
    • Selections are restricted in dimensions: Width, Length and Height are constrained to the same value.
    • Selections are made outwards from the center.
  • Brush
    • Brush dimensions are Centered when defining a brush size.
    • You can define a brush size by holding Right Mouse Button and moving the mouse away from position you started holding down.
    • You can left click and hold to paint in the world.

Block Palettes:

Show Spoiler

Block Palettes are an important aspect of the mod. Let’s say you want to Delete 2 or more specific Block types – you can do so by combining those blocks together into one “Block Palette”, holding it in your hand, then selecting with the Delete Power.

So how do you create a Block Palette?

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 20

First you’ll want to go to your Creative Inventory and click on the new button called “Combine Blocks”. This will bring you to a whole new interface where you can combine blocks together in the matrix to the right.

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 21

As you can see, you can combine blocks together with different stacksizes. This is to define the “ratio” or “chance” for specific blocks when filling with that Block Palette.

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 22

Block Palettes are extremely useful and can be used with Fill, Delete and Replace in various ways. Give it a try!

Orbis Dimension:

Show Spoiler

Ever wanted to have a flat, blank canvas to work with in Minecraft? Say no more – the dimension the mod is named after is just the solution for you. Orbis is a pocket dimension unique to each player, and acts as a getaway to be creative without destroying your original world.

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 23

Orbis Mod 1.12.2 (Have You Ever Wanted to Play God?) 24

Requires:

Minecraft Forge

Orbis API

How to install:

How To Download & Install Mods with Minecraft Forge

How To Download & Install Fabric Mods

Don’t miss out today’s latest Minecraft Mods

Orbis Mod 1.12.2 Download Links

For Minecraft 1.12.2

Download from Server 1

Mods

1.19.4 Mods

1.19.3 Mods

1.19.2 Mods

1.18.2 Mods

1.16.5 Mods

1.15.2 Mods

1.12.2 Mods

1.8.9 Mods

1.7.10 Mods

1.18.1 Mods

1.17.1 Mods

1.14.4 Mods

1.13.2 Mods

1.11.2 Mods

1.10.2 Mods

1.9.4 Mods

Minecraft Modpacks

1.19.4 Modpacks

1.19.3 Modpacks

1.19.2 Modpacks

1.18.2 Modpacks

1.16.5 Modpacks

1.12.2 Modpacks

1.7.10 Modpacks

Forge Mods

Fabric Mods

Quilt Mods

Resource Packs

1.19.4 Resource Packs

1.19.3 Resource Packs

1.19.2 Resource Packs

1.18.2 Resource Packs

1.16.5 Resource Packs

1.15.2 Resource Packs

1.12.2 Resource Packs

1.8.9 Resource Packs

1.7.10 Resource Packs

1.18.1 Resource Packs

1.17.1 Resource Packs

1.14.4 Resource Packs

1.13.2 Resource Packs

1.11.2 Resource Packs

1.10.2 Resource Packs

1.9.4 Resource Packs

Shaders

1.19.4 Shaders

1.19.3 Shaders

1.19.2 Shaders

1.18.2 Shaders

1.17.1 Shaders

1.16.5 Shaders

Maps

1.19.4 Maps

1.19.3 Maps

1.19.2 Maps

1.18.2 Maps

1.16.5 Maps

1.15.2 Maps

1.12.2 Maps

1.8.9 Maps

1.7.10 Maps

1.18.1 Maps

1.17.1 Maps

1.14.4 Maps

1.13.2 Maps

1.11.2 Maps

1.10.2 Maps

1.9.4 Maps

Data Packs

1.19.4 Data Packs

1.19.3 Data Packs

1.19.2 Data Packs

1.18.2 Data Packs

1.16.5 Data Packs

1.15.2 Data Packs

1.18.1 Data Packs

1.17.1 Data Packs

1.14.4 Data Packs

1.13.2 Data Packs

MCPE/Bedrock

Mods & Addons

MCPE 1.19 Add-ons

MCPE 1.19 Mods

Texture Packs

MCPE 1.19 Texture Packs

MCPE 1.19 Resource Packs

Maps

MCPE 1.19 Maps

Clients

MCPE 1.19 Clients

Mod Menu Clients

Shaders

MCPE 1.19 Shaders

Render Dragon Shaders

Launchers

Skin Packs

Clients

1.19.4 Clients

1.19.3 Clients

1.19.2 Clients

1.18.2 Clients

1.16.5 Clients

1.12.2 Clients

1.8.9 Clients

Launchers

1.19.4 Launchers

1.19.3 Launchers

1.19.2 Launchers

1.18.2 Launchers

1.16.5 Launchers

1.12.2 Launchers

1.7.10 Launchers

Seeds

1.19.4 Seeds

1.19.3 Seeds

1.19.2 Seeds

1.18.2 Seeds

Skins

Plugins

Bukkit Plugins

Spigot Plugins

Paper Plugins

Tutorials

Installation Guide

Mobs Wiki Guide

Seeds Wiki Guide

Biomes Wiki Guide

Status Effects Wiki Guide

Enchantments Wiki Guide

Materials Wiki Guide

Command Blocks

Versions

Backlinks