Note: all wood planks in the recipes can be any type, they are only different because TMI showed them that way when I took the screenshots.
To start with, the thing I generally make first, the cutlass:
It is basically a iron sword, but it has considerably more condition, however, it costs slightly more (2 1/2 iron, instead of 2) and it can’t be enchanted (this will likely be changed eventually)Now, since we made chain, it is logical to assume that we can make chain mail out of it, and that would be correct, it is made like normal armor.
Guns:This mod has three guns, the Musket:
and the pistol:
and the musket with a bayonet:
They all use the same shot, but the musket does more damage(Bug) and shots farther, but takes more iron to craft and takes longer to reload. The guns with take damage as you use them, and will eventually break. The bayonet adds a bit of melee damage to a normal musket. When you craft you gun, it will be a “empty” gun, to load it, make some shot:
(The powder horn item above is made by putting gunpowder into the crafting grid, gives four) then hold the right mouse button for about two seconds (1 1/2 for the pistol, and 2 for the musket) and then release it, if you did not hold it long enough, it will do nothing, but if you loaded it, you will “swing” the gun, and there will be a clicking noise, and then the gun will be loaded. To shot, simply aim at a mob with a loaded gun and right click (the musket will do about 8 hearts of damage (I think?), and the Pistol will do somewhat less (not really sure)
Grenade:
At the moment, this is a item, that you right click to throw, and when it hit something, it blows up with almost to power of TNT, however, it does not destroy blocks, if you hit a mob with one of these, it will probably just kill it outright.
Net:
This is a item used primarily for combat, if you hold the item back for a while and release you will throw it, upon impact it will spawn a net entity:
this entity slows all entitys that are in its general area, to reclaim your net you need to craft a net reclaimer:
which you hold right click near a net for a few seconds and it will give you the net back.
Rope Ladder:
Rope ladders, in many ways function somewhat similar to vines, however, in order to climb the ladder you need to sneak while you are on it. Otherwise it will function similar to a ladder as you descend. The advantage this has over a regular ladder is that if you right click a placed ladder with another ladder it will add another ladder at the bottom of all the ladders beneath it. Similarly, if you right click it with just your hand, you will remove a ladder from the bottom of it. This allow for you to retract ladders from the top, and also let them down.
Boarding Axe:
This is, in my opinion, the most useful thing in this mod, if you right click it next to a wall, you will basically ‘jump’ from wherever you are (so, functionally, it is a ladder that you don’t have to place), so you can use this to scale cliffs, additionally, if you successfully rappel on a block, it will calculate and apply all of your fall damage, thus allowing to to rappel up and/or down large cliffs without taking any/much fall damage, I will note, this thing does take damage every time you use it, but it has a lot of uses. Now, this is technically a separate item, but it is mostly useless without the boarding hook, it is called the tether:
If you have this in your inventory, and you sneak-rightclick with a boarding hook, you will ‘tether’ yourself to wherever you are, hold sneak and you will remain there (you kinda bounce around though -better in 0.0.4-, not sure if it will be improved)(release sneak to fall) additionally, if you just right click with the tether when falling, you will tether yourself there, and you will not have to hold sneak, in fact, if you do press sneak, you will fall.